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Dig 'em up! Obscure games that need a comeback

Posted 23rd of November, 2009 at 04:21 pm by Infernal Monkey Infernal Monkey is online now

Everything old is new again. I like your old stuff better than your new stuff. (How much is) that doggy in the window? Wait, that third song title doesn't work quite right – it works quite left. It would seem the video game industry has reached a point in its relatively short life where 'retro' is in. Does anyone remember the 90's? That was like seventy years ago, man! Nostalgia is a powerful thing, and publishers are naturally taking advantage of this. I mean, it's now possible to walk into a typical doof doof-blaring clothing store and buy a t-shirt adorned with Pitfall! artwork and Activision's rainbow coloured logo. How cool is that? Not very cool at all, but still.

Interestingly (maybe), this generation has seen a huge boom in really obscure IP revivals. These aren't your Bubble Bobble's or Punch-Out!!'s, no – these are games that nobody would have ever expected to see again. There's no mainstream appeal and the original fanbase isn't strong enough to support their existence, but they're all suddenly wising from their gwaves. It doesn't matter why this is happening, because it's awesome.

Just recently we've seen a complete re-imagining of A Boy and his Blob and the return of the Giana Sisters. Australia's very own Torus Games is bringing back Crystal Mines, Square Enix pulled Thexder out of their vault for another crack, Konami is currently beating Rocket Knight Adventures with the ugly stick for PSN/XBLA/PC. Hell, 1983's long-forgotten Digger has even seen a HD rebirth, and Taito went ahead with The Legend of Kage 2 on DS – a mere 23 years after the original. There are countless examples just from the past year or so.

So, it would seem just about anything has a chance these days. With that in mind, what other unexpected - out of nowhere - titles should our crazy futuristic world get the chance to experience? What could possibly be selected with such little effort in order to create one of those terrible, half-arsed list 'articles'? Read on!


Claymates
System: Super Nintendo
Publisher: Interplay
Revival best suited to: Wii

Interplay seems pretty keen on bringing back a number of their franchises, and with a new Clay Fighter game currently in development, it only makes sense to give Claymates another go. It only makes sense, it won't make breakfast. Claymates was a really enjoyable platformer that let players transform the main protagonist (a ball of clay) into a number of different animals to traverse each level. The mouse was powered by Blaze Processing (a parody of Blast Processing) which let him zip around with incredible speed. The Wii is at least 14% more powerful than the SNES, so just think of what they could do now!

Really though, Claymates would need a lot of loving care put into it, much like how WayForward treated A Boy and his Blob. This needs to remain constrained to the world of 2D, and proper claymation graphics are a must. So is breakfast, keep that in mind.



Mole Mania
System: Game Boy
Publisher: Nintendo
Revival best suited to: DS

Mole Mania - produced by Shigeru Miyamoto - was released fairly late in the Game Boy's life, but not late enough to take advantage of the whole Pokémon Blue/Red craze. As such, it sort of just faded into obscurity. Playing as Muddy Mole (creative surname), you have to guide a black ball to the exit of each screen. Muddy could push, pull and throw it at objects, but would often have to dig underground to find the right path. The holes he'd leave could cause problems when trying to move the ball above ground, so you'd have to be careful! An excellent little puzzle game that's a lot more fun than my flaccid explanation makes it seem.

The DS' dual screen setup is a perfect match for this. It's said that Miyamoto got the inspiration for Pikmin by rolling around in his garden. I'd say that's how Mole Mania came about, too. Somebody needs to get him back out there, maybe he'll remember this one. Mole Mania is so forgotten it didn't even get a mention in any of the Smash Bros. games. That's sad, considering everything is supposed to be in them. Everything ever made for anything.


Shown here on the Super Game Boy.


Alley Cat
System: PC / Atari 800XL
Publisher: The Learning Company
Revival best suited to: DSiWare, WiiWare, iPhone etc.

You know what was great about Alley Cat? Everything. Everything was great about Alley Cat. As a humble alley cat, you have to navigate a number of bizarre screens in order to reach your lady friend (large heart sprites would appear – this is how cats mate, I have just spoiled the whole game and life itself). People with serious mental problems would throw all sorts of stuff at you from their apartment windows, including telephones and shoes. Should you happen to make it inside a room, you might find yourself catching mice in a gigantic hunk of cheese, pushing birdcages off tables or eating fish while avoiding electric eels in a giant fish tank.

Truly an amazing... experience. To be honest, I'm not sure anyone has the rights to this IP anymore. It would seem the original publisher was snatched up by The Learning Company, who make edutainment games about gassy reading rabbits. Alley Cat taught me everything there is to know, The Learning Company, so just have a think about it. I've gone through so many pairs of shoes. No changes to the gameplay needed, just a simple remake with some new sprites. Chuck it on the download services and bam, $40 million profit on launch day.



Teddy Boy
System: Arcade / Master System
Publisher: SEGA
Revival best suited to: Wii

Okay, so SEGA is sitting on an absolute goldmine of ancient IPs in desperate need of a rebirth, but the likes of say, Alex Kidd or Wonderboy are too well known for this. Enter Teddy Boy. Simple, addictive, stupid; stages looped forever while you shot ninjas, snails, bugs and dragons that popped out of dice. Teddy Boy would then have to pick up their bodies, which turn into little bouncy balls. Standing around in one spot for too long would cause the platform to vanish under your feet, but it didn't matter if you fell since the level would just keep repeating. Of course, you'd just be wasting precious time.

Teddy Boy also had a nightmare-ish tune that never let up. It was so jolly, I heard a rumour someone committed suicide from it. I just made that up, but it's true. This is one game that should come back with hilarious style. Make it a third person shooter. Have Teddy Boy all grown up, an angsty, muscle-bound bearded dude that's still wearing his little cap (to try and hide his bald head) and bright blue happy pants. Keep the absurd premise of ninjas bursting forth from dice, make everything else seem deadly serious. SEGA should be up to this. Oh, and it'll need a death metal remix.



Wild Guns
System: Super Nintendo
Publisher: Natsume
Revival best suited to: Wii

Put down the Harvest Moon, Natsume. Please, for the love of God, give that series a bit of a rest. How about Wild Guns? Yeah! It's just like Harvest Moon. They're both video games. Mixing a wild west setting with steampunk elements, the game was basically a rail shooter, but from a third person perspective. Players would have to control the on-screen cross-hair and their character at the same time. Oooh, how tricky. The action never let up, and it was filled with some truly awe-inspiring boss fights.

Wild Guns suffered a massive Australian delay (almost three years), and nobody gave a shit about the SNES by the time it hit our shores. But even then, it would seem nobody took any notice of it anywhere else, either. For shame. The Wii is home to some excellent rail shooters already, so why not add to the pile with a new Wild Guns? If it helps with sales, I guess it could be called Harvest Moon: Wild Guns. Robotic cows to shoot, fill buckets with their oil, sell it at the market. Get married, have a kid, settle down. All while shooting goons.


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COMMENTS (34)


Posted 23rd of November, 2009 at 08:34 pm by Parasyte Parasyte is offline
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Never heard of any of these games before. I hate you for making me aware of their existence AND reminding me that no new Alex Kidd or Wonder Boy games have been released in like 20 years.
Posted 23rd of November, 2009 at 08:37 pm by Game Boy Game Boy is offline
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Haven't heard most of these either, but I'm keen to check some of them out when I get the chance.
Posted 23rd of November, 2009 at 08:43 pm by Speedyg Speedyg is offline
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Can't say I have heard of them, but updated games are usually good, so may have to play them when I get the chance
Posted 23rd of November, 2009 at 08:51 pm by Tayaun_Nintendo_ftw Tayaun_Nintendo_ftw is offline
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My friend still has Claymates on Super Nintendo. It reminds me of this time when I went to his house and we played that and this unicycle racing game :P

Oh and I've heard of all these games.
Posted 23rd of November, 2009 at 09:20 pm by Gookanheimer Gookanheimer is offline
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Sif never heard of Alley Cat. Claymates vaguely rings a bell too. And Wild Guns, didn't Boon do a blog on that?
Posted 23rd of November, 2009 at 09:27 pm by Lucario Lucario is offline
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I read about Mole Mania in a really old Official Nintendo Magazine I bought ages ago, got it because it had Pokemon Red and Blue in it.
Posted 23rd of November, 2009 at 10:23 pm by bigsim bigsim is offline
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Quote:
Originally Posted by Gookanheimer View Post
Sif never heard of Alley Cat.
This! I played the shit out of this when I was young'in. The classic rags-to-riches/Aladdin-esque love story of the alley cat meeting the upper-class she cat! Not to mention the funky PC speaker music...

Meeemories...
Posted 23rd of November, 2009 at 10:33 pm by Kabal Kabal is offline
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Wild Guns looks awesome. I love the look of games with good SNES art and that ranks up there. As for the rest - meh.
Posted 23rd of November, 2009 at 10:56 pm by Gookanheimer Gookanheimer is offline
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http://www.aussie-nintendo.com/forum/blog.php?b=343

Here we go, Boon writes about Wild Guns. Everyone go read it. Read it again.
Posted 23rd of November, 2009 at 11:06 pm by Infernal Monkey Infernal Monkey is online now
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Yeah, that was actually the deciding factor. =3 I was trying to choose between like another 10 games for the fifth spot (this could have gone forever), then remembered Boon's blog and was like HELL YEAH WILD GUNS.
Posted 23rd of November, 2009 at 11:33 pm by Kabal Kabal is offline
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Originally Posted by Infernal Monkey View Post
Yeah, that was actually the deciding factor. =3 I was trying to choose between like another 10 games for the fifth spot (this could have gone forever), then remembered Boon's blog and was like HELL YEAH WILD GUNS.
Contemplating Gotcha Force, by any chance?
Posted 23rd of November, 2009 at 11:36 pm by Quicksilver1111 Quicksilver1111 is offline
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Gargoyle's Quest
System: Game Boy
Publisher: Capcom
Revival best suited to: Wii
After finding out this was made by Capcom, I'm surprised this wasn't whored out more. They made a sequel, but it's oh so hard to find. One of the hardest games ever, you played a gargoyle on a quest to defeat Breager, a king who wishes to destroy the ghoul's realm.


























Hyperzone
System: SNES
Publisher: HAL Labortories
Revival best suited to: Wii
I'd like to see a rerelease of this. Simple rails shooter that saw you move up and down mindlessly shooting crap. The game was only half an hour long, but so addictive and it had a great soundtrack.
















Jurassic Park: Warpath
System: PS1
Publisher: Electronic Arts
Revival best suited to: PS3
It's a game where you mindlessly fight dinosaurs. If they added more moves and a bit more polish, this could be one of the best games ever.
Posted 23rd of November, 2009 at 11:41 pm by Infernal Monkey Infernal Monkey is online now
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Originally Posted by Kabal View Post
Contemplating Gotcha Force, by any chance?
Not 'retro' enough for this, since I was focusing on 80's and 90's stuff, but God yes Gotcha Force is a totally awesome game that needs another chance. PSN/XBLA or something, anything, Capcom! It's actually hard to believe that game went by so unloved on the GameCube, considering it only had about five third party games released for it each year.

Edit: Yes, Quicksilver1111! <3 <3
Posted 23rd of November, 2009 at 11:44 pm by Quicksilver1111 Quicksilver1111 is offline
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Originally Posted by Infernal Monkey View Post
Not 'retro' enough for this, since I was focusing on 80's and 90's stuff, but God yes Gotcha Force is a totally awesome game that needs another chance. PSN/XBLA or something, anything, Capcom! It's actually hard to believe that game went by so unloved on the GameCube, considering it only had about five third party games released for it each year.

Edit: Yes, Quicksilver1111! <3 <3
Which game was win?
Posted 23rd of November, 2009 at 11:46 pm by Infernal Monkey Infernal Monkey is online now
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All three!

Gargoyle's Quest especially.
Posted 24th of November, 2009 at 12:31 am by Green Bay Green Bay is offline
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Wild Guns and Claymates were pretty cool and i wouldnt mind a remake!
Posted 24th of November, 2009 at 09:52 am by Jader7777 Jader7777 is offline
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Darkwing Duck (GB)
Essentially a mega man game with Darkwing Duck sprites. Still, it was better than any other Mega Man at the time (Surprise?). The game had a stack of levels to play through with catchy tunes and funny sound effects that were only possible on the Gameboy.













Jet Force Gemini (N64)
There's nothing more awesome and frustrating than a one hit wonder. Jet Force Gemini was some sort of platformer/3rd person shoot-em-up/adventure with some of the coolest weapons and enemies to fight. Trirocket launcher is still the best thing ever.








Vexx (Game Cube, PS2, XBox)
An fun platformer adventure, Vexx had everything it needed- and yet some how managed to flop. The camera angles were set up to kill the player, the difficulty would be super easy before randomly spiking you and the game was fairly short and disappointing to finish. I sort of forgave the game for it's short comings because I found it to be a fun at times. A fair bit of polish is needed if it's going to be remade.


Other title I'd like to mention: Jazz Jack Rabbit, Jill Of The Jungle and Zombies Ate My Neighbors!
Posted 24th of November, 2009 at 10:26 am by Kabal Kabal is offline
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We need another Conker or Adult Humoured platformer on WiiWare or something. Drunk Man: Enter the Pint, or something.
Posted 24th of November, 2009 at 11:54 am by Dark Samus Dark Samus is offline
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Quote:
Originally Posted by Tayaun_Nintendo_ftw View Post
My friend still has Claymates on Super Nintendo. It reminds me of this time when I went to his house and we played that and this unicycle racing game :P
UNIRALLY!! Now thats a game that needs a revival... fun times :)
Posted 24th of November, 2009 at 12:31 pm by Gookanheimer Gookanheimer is offline
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That and Stunt Race - except they need to make it like the cover art, have everything look like claymation, and the cars all deform and bend and everything as they race around like living creatures.

Spoiler
Posted 24th of November, 2009 at 02:04 pm by Penguin Penguin is offline
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Omg Jazz Jack Rabbit... Those were some good times. *Runs off to watch some Wild Guns gameplay*
Posted 24th of November, 2009 at 02:26 pm by Metroid Hunter Metroid Hunter is offline
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Mole Mania was a great puzzle game. Some of the puzzles were downright crazy but it was always satisfying to defeat a hard room. :)
Posted 24th of November, 2009 at 03:20 pm by Jader7777 Jader7777 is offline
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This thread has open my memories like a toy box that spills a mess out onto the floor.


Faxanadu
I remember this game as a kid, I also remember it being a lot more fun and complicated than Zelda II. I also remember throwing my controller down in disgust at the difficulty and complete lack of a save feature and incorrectly writing down my absurdly long save password which made me start the cycle all over again. Typical 'ye ol' fantasy adventure combat RPG that makes you want to smack yourself with a J. R. R. Tolkien book to get that sweet sweet puncture wound to ooze out that save password.
Posted 24th of November, 2009 at 03:47 pm by plufim plufim is offline
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Body Harvest would be a brilliant way to use the GTA4 engine (it was made by DMA design, who became Rockstar). Might even get a good game out of it this time! Failing that, use the GTA3 engine to remake it for wii.


If you've never played it, check it out. Was a fantastic N64 game with a time-hopping space marine gunning down aliens across 100 years of earths history. The vintage cars and planes were freaking awesome, and the number of geniunely different vehicles was astounding:

Who can say no to a game with a steamboat and icecream truck?


Speaking of DMA design, this game needs to be remade in wiiware NOW:
Posted 24th of November, 2009 at 04:10 pm by thecube_128 thecube_128 is offline
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Posted 25th of November, 2009 at 11:14 am by Raven Raven is offline
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List needs more Kiwis....




(plufim... body harvest was an AWESOME game for its time. I still have my copy!)
Posted 25th of November, 2009 at 11:24 am by plufim plufim is offline
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Damn right Raven. Maybe one day Rockstar will remember. I'd buy a PS3/360 day one for a sequel.

Also, it occurs to me that the picture I linked of the vehicles is still missing heaps of them.
Posted 25th of November, 2009 at 11:28 am by Zephyr Zephyr is online now
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Theres a New Zealand Story on DS i saw it the other day in JB i larfed.
Posted 25th of November, 2009 at 08:04 pm by BoonMcNougat BoonMcNougat is offline
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Wild Guns is an excellent game. Man my writing skills were horrible back then. Not saying they aren't horrible now, but still.
Posted 25th of November, 2009 at 10:53 pm by Hyper the Metroid Hyper the Metroid is offline
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I heart Mole Mania! It's awesome! I haven't played it, along with most of my other original Game Boy games for years. Now I feel compelled to give it a crack again. Would love to see a remake/sequel.
Posted 2nd of January, 2010 at 12:10 pm by nnytard nnytard is offline
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new zealand story was one of the earlier ds games i think
Posted 2nd of January, 2010 at 12:29 pm by Mop Mop is offline
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Ufouria: The Saga?

Posted 2nd of January, 2010 at 01:03 pm by Quicksilver1111 Quicksilver1111 is offline
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Originally Posted by Mop View Post
Ufouria: The Saga?

i saw this game selling for $60 a while ago. what made it so awesome?
Posted 2nd of January, 2010 at 03:11 pm by Mop Mop is offline
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Originally Posted by Quicksilver1111 View Post
i saw this game selling for $60 a while ago. what made it so awesome?
It's a kind of open-world style plat-forming game, very similar to the original Metroid, only instead of new abilities to unlock new areas, you use different characters.

It's very good, and the game's exploration makes it very addictive.

It's also a rare case of a game that didn't make it to America, and not the other way around.